A stylized mushroom house with daylight lighting and nighttime lighting with glowing lamps and windows. I started with a line sketch for the concept and looked at other artist's works for the lighting an ideal color palette for the house. I was going for a fantasy themed, fairy-tale style look. Most models were created as modular sets of low poly chunks with textures created in Substance Painter from the high polys which includes the wooden beams, the metal pieces that hold the beams, the boardwalk, the doors, and the windows. The roof was created as a tiling texture from high poly to low poly and detailed in Substance. Additional textures were created in Substance or Photoshop
Daytime lighting
Nighttime lighting